


Its brevity is countered somewhat by some very long loading times between levels. Unfortunately, there are no online leaderboards present but the Switches screen capture makes sharing high scores relatively easy. Like other games of this style there is a heavy focus on high score and replay. It consists of seven stages making up about 30-45 minutes of gameplay on average. The L and R buttons will turn the camera 90 degrees so that you can turn to quickly take out enemies behind you or flanking you. You’re equipped with both a standard and charge shot, the latter of which can lock onto multiple enemies. Just like the original version, Panzer Dragoon is a rail line shooter. Now with Panzer Dragoon Remake available on Switch, is there hope for a revival, or has Panzer Dragoon already aged itself into obscurity? Since the release of Panzer Dragoon Orta on the Xbox in 2002 however, the series has remained very quiet. It would be followed by two full fledged and multiple spin offs including a handheld version for the Game Gear and a JRPG. In fact players could turn all the way around with a full 360 degree field of view allowing them to fend off attacks from any direction. Its gameplay was similar to rail shooters like Star Fox but with the option to freely move the reticle independently from the player character. It made for a solid technical showpiece for the system, with its diverse levels, large enemies, and fully textured environments. When Panzer Dragoon released on the Sega Saturn back in 1995 it was one of the few games available at launch for the system.
